AI Insights · Timothy · October 2025
Top 5 Slime Games on iOS in Slovakia - Q3 2025
Explore the performance of popular slime games on iOS in Slovakia during Q3 2025, featuring download, revenue, and active user trends.
In the third quarter of 2025, the top slime games on iOS in Slovakia showcased varied performance metrics, as revealed by Sensor Tower data. Here's a closer look at their performance trends.
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a decline in weekly revenue, starting at about $97 and dropping to $55 by the end of September. Weekly downloads fluctuated, peaking at 93 in early July before decreasing to 11 by the end of the quarter. The app maintained a relatively stable number of weekly active users, starting at 1.09K and ending at 978.
Dramaton LTD's Super Slime Simulator saw no revenue during this period. Downloads showed a slight increase, reaching a high of 34 in late August. Active users varied between 40 and 76, with a peak in late August.
My Talking Slimy: Slime Cat 3D by Pixeland LLC had sporadic revenue, with a notable increase to $24 in mid-July before tapering off. Downloads surged mid-quarter, peaking at 40 in late August, while active users increased from 15 to 37 before settling at 22.
Rogue Slime, released by Mateo Bonnin, showed initial revenue of $32 in early July but dropped to zero shortly after. Weekly downloads remained low, peaking at 12 in late July.
Finally, Super Big Slime: Black Hole 3D by Supercent, Inc. had no revenue. Downloads were minimal, while active users remained steady, fluctuating slightly around 120.
For more detailed insights and data, visit Sensor Tower's platform.